![]() A possible solution might be to grey out the options for goods of which the producton buildings have not yet been unlocked. I spent hours calculating like mad how I could finish on time that way, until I finally discovered that it worked differently. ![]() I also believed that you needed 2 of each type of goods at first. I do agree with previous posters that the four options for buying an expansion with differrent goods are confusing. : )ĭeciding to cut all current settlements short and give the players the rewards as if finished on time, is very elegant. I really appreciate the fact that Inno has a mind to the health of their players. ![]() ![]() Especially the fact that there no longer is a reason / incentive to get up at night to harvest buildings and restart a production. I'm very happy both with the introduction of the settlements and the changes made. ![]()
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